Computing and Online Safety
A curriculum designed for Lyme Community Primary School
Computing – CURRICULUM INTENT
Purpose of study
Throughout their time at Lyme Community Primary School, children are provided with a high-quality Computing and Online Safety education that engages pupils by putting their learning into real-life contexts and situations that they can see value and merit in exploring and learning about. As the use of technology continues to increase in our daily lives children will see the possibilities that this new technology brings with it. Through Computing lessons children will be encouraged to develop their problem solving and reasoning skills, whilst also promoting their creativity in new and interesting ways.
Our Computing curriculum, using the Rising Stars scheme as a base, is designed to introduce key skills early on and revisit and build on them throughout the different key stages. Rising Stars is based on the national curriculum but breaks down Computing in to several key areas: Problem Solver; Programmer; Logical Thinker; Content Creator; Beyond School; E-Safety; Communicator; and Searcher. Many of these have links to other subjects, such as DT and Art for the Creator strands of work, and Maths with the Problem solving. This allows the lessons to be more than stand alone sessions but instead fit in with the wider curriculum being taught in a year.
Pupils in Early Years are given opportunities to investigate different technologies in the provision and find ways of using them in their play and learning. They are given the freedom to explore creative opportunities using the iPads, through different photos and video software. The children are encouraged by staff to use technology to record their own learning, letting them choose how best to preserve the work they have done. Online Safety is also introduced in the Early Years through the context of the children’s own interests, such as talking about online games.
In KS1 children are taught the basics of Computing, such as simple programming and how to debug what they have made. They are taught how to problem solve through the use of algorithms, giving them a structure and order to follow in order to support and develop their problem solving skills. Children are introduced to basic video and photo editing software and given the opportunity to be creative in a variety of contexts. Online Safety is further developed and children are made aware of what information it is ok to share online.
In KS2 children are taught how to write code and programmes that accomplish a specific goal. This involves them planning, designing and then creating the programme. After this they further their debugging skills taught in KS1 by decomposing them in to smaller parts and analysing code to find errors. They will further develop their logical thinking skills by explaining why errors have or have not occurred in the code they have written. Children will be able to explore the opportunities technology and the Internet offer to communication and collaboration by learning about the different ways we can share information and work online, as well as learning about the networks that allow this to happen. Children will be given the opportunity to present their work from other subjects in new and creative ways, through the use of slide shows; presentations; posters; and videos which they will create and edit themselves. Children will learn about how to search safely online and how to appraise any information they find.
At Lyme, children are given the opportunity to explore Online Safety during Online Safety Day/Week each year, in which each class learns about a specific aspect based on the theme of each year. This links in with other subjects as each class produces different pieces of work such as posters, written arguments, presentations and even videos.
Assessment and Curriculum Planning
Here at Lyme Community Primary School we believe children should be taught that Computing is an important part of our modern world and that technology can help develop our creativity and thinking skills and is not just for entertainment. In the Early Years children are assessed against the Understanding the World/ Technology Early Learning Goal. The children are also assessed against the different Characteristics of Learning (Playing and Exploring, Creative and Critical Thinking, Active Learning) when using different technologies.
At KS1 & KS2 we use the National Curriculum objective statements to monitor individual pupil progress against the key stage expectations.
The system assesses pupil progress against age appropriate descriptors; this enables teachers to monitor which pupils are working towards their age related expectations and who may be exceeding these goals. This information is then used to inform curriculum planning outlining how additional support or challenge can be provided in order to meet the needs of our pupils. This information is also used by teachers when reporting to parents.